Section 31 Summary Input: One playing of Garza's Assassin Output: Lots of reuse of Southern Paladin Layer count: For each Bloodbond March, for each Clash of Realities on a new Mimic Vat, for each Guilty Conscience on Mimic Vat, for each Rite of Passage putting counters on Mimic Vat, for each Doubling Season on the Rite of Passage counters added to Mimic Vat, for each Rings of Brighthearth on Sinking Feeling's ability while it's attached to Mimic Vat, for each Rings of Brighthearth on Mimic Vat's ability, for each Doubling Season on the tokens created by Mimic Vat, for each Rings of Brighthearth on Garza's Assassin's ability, for each Grip of Chaos, for each Psychic Battle...11

Graf Harvest Grievous Wound Grisly Transformation Ground Seal Gruesome Deformity Gruul War Chant Hammerhand Hand to Hand Havoc Festival Heat Wave Hedonist's Trove Helix Pinnacle Hidden Path Hostile Realm Imposing Visage Incriminating Impetus Intimidation Ironclaw Curse Katabatic Winds Koskun Falls Leshrac's Rite Leyline of Lifeforce Leyline of Punishment Lich Lich's Mastery Madcap Skills Magistrate's Veto Malicious Intent Maniacal Rage Meltstrider's Resolve Mine, Mine, Mine
Merfolk is a good one, Wizards can go mono blue (Patron Wizard), loads of combo decks and artifact ramp decks are also fine to be mono blue for
A Playmat (Optional): A playmat helps keep your cards organized and your play area clean, but it's not necessary to play
Backup is another +1/+1 counter mechanic at its foundation, so it naturally fits with the counter support that already exists