Partner with Bebop, Skull & Crossbones (When this creature enters, target player may put Bebop into their hand from their library, then shuffle.) Trample Whenever another nontoken creature you control enters, put a +1/+1 counter on target creature
It hits for 24 a turn cycle if no one can stop it, which is hard to do because of double strike and the anti-sacrifice clause
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Part 5: Human Errors Typos, wrong casting costs, missing power/toughness, mistranslations, and even wrong art
This can be done anytime you have priority, even after blockers are declared, so if they block your mysterious 2/2 with a 3/3, but you turn it face up so that your attacker becomes a 6/6, your creature will defeat the 3/3 no problem