If you want to play a more aggressive build, another option is to eliminate the Erhnams altogether in favor of more 2-drops like Elvish Archers (and more Argothian Pixies), and possibly even Old Man of the Sea for some creature control, or Citanul Druid or Gaeas Avenger if your metagame is laden with artifact-based decks
These sets are Wilds of Eldraine, The Lost Caverns of Ixalan, Murders at Karlov Manor, Outlaws of Thunder Junction, Bloomburrow, and Duskmourn: House of Horror
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Source: Wizards of the Coast Magic: The Gathering Video Game(s) Magic: The Gathering, Magic: The Gathering Arena
Slowly however as the cards crept up in power there was an argument for one or the other, powered or unpowered