Giving all your creatures flying and hating on all your opponents' flying creatures means your team is virtually unblockable, aside from the stray reach creature
Also, since it gets two +1/+1 counters whenever a Food goes to any graveyard, just having 8 creatures go to the graveyard makes it +16/+16, becoming a 22/22 and putting it in range for a one-shot commander damage kill
The illustration, name, and flavor text on Frazzle are a riot, but good art doesn't make for a good card!.Paying 3U for a counterspell is awfully steep, and for some reason, Frazzle can't counter blue spells at all
For red, it forces creatures to block it
Three Visits - Efficient two-mana ramp is exactly what Quandrix wants in the opening turns