Cabal Coffers is one of the lands that continues to get away with murder turn after turn because all that it needs to do its thing is for you to control a handful of swamps, with a card like Urborg, Tomb of Yawgmoth readily available to make it even easier
Delayed Blast Fireball Foretell was a really cool design space with some interesting cards on offer, but I always felt like it was a bit limited at the same time
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The second best proliferate card in the deck has to be Flux Channeler which can trigger like crazy in the deck and is a game-ender

Decklist Commander (1) 1 Zimone, Mystery Unraveler Creatures (26) 1 Aesi, Tyrant of Gyre Strait 1 Arixmethes, Slumbering Isle 1 Ashaya, Soul of the Wild 1 Augur of Autumn 1 Beanstalk Giant 1 Body of Knowledge 1 Citanul Hierophants 1 Deathmist Raptor 1 Greater Tanuki 1 Hydra Omnivore 1 Kefnet the Mindful 1 Kheru Spellsnatcher 1 Multani, Yavimaya's Avatar 1 Rashmi, Eternities Crafter 1 Sakura-Tribe Elder 1 Scute Swarm 1 Shigeki, Jukai Visionary 1 Skaab Ruinator 1 Tatyova, Benthic Druid 1 Temur War Shaman 1 Thunderfoot Baloth 1 Trygon Predator 1 Whisperwood Elemental 1 Worldspine Wurm 1 Yavimaya Elder 1 Yedora, Grave Gardener Instants (8) 1 Beast Within 1 Biomass Mutation 1 Cackling Counterpart 1 Counterspell 1 Dig Through Time 1 Eureka Moment 1 Growth Spiral 1 Reality Shift Sorceries (7) 1 Aether Gale 1 Cultivate 1 Explosive Vegetation 1 Ezuri's Predation 1 Oversimplify 1 Overwhelming Stampede 1 Rampant Growth Enchantments (5) 1 Primordial Mist 1 Retreat to Coralhelm 1 Sandwurm Convergence 1 Trail of Mystery 1 Wilderness Reclamation Lands (38) 1 Ash Barrens 1 Castle Vantress 1 Command Tower 1 Drownyard Temple 1 Evolving Wilds 1 Flooded Grove 9 Forest 1 Hinterland Harbor 9 Island 1 Mosswort Bridge 1 Myriad Landscape 1 Overflowing Basin 1 Quandrix Campus 1 Reliquary Tower 1 Simic Growth Chamber 1 Tangled Islet 1 Temple of Mystery 1 Temple of the False God 1 Terramorphic Expanse 1 Thornwood Falls 1 Vineglimmer Snarl 1 Yavimaya Coast Artifacts (4) 1 Arcane Signet 1 Scroll of Fate 1 Simic Signet 1 Sol Ring New Cards (11) 1 Curator Beastie 1 Disorienting Choice 1 Experimental Lab/Staff Room 1 Giggling Skitterspike 1 Glitch Interpreter 1 Growing Dread 1 Kianne, Corrupted Memory 1 Overgrown Zealot 1 Shriekwood Devourer 1 They Came from the Pipes 1 Zimone's Hypothesis Schemes (10) 1 Chaos Is My Plaything 1 I Am Untouchable 1 Kneel Before My Legions 1 Mine Is the Only Truth 1 My Laughter Echoes 1 Power Without Equal 1 You Are Unworthy of Mercy 1 You Will Know True Suffering 1 Your Own Face Mocks You 1 Your Plans Mean Nothing MTG Duskmourn launches on September 27, 2024, with the Commander Precons and regular booster packs launching on the same day
