However, in this deck (unlike most decks), all three modes are amazing
Greens plan was to attack with a big creature, force some damage with trample, and maybe use a combat trick like Giant Growth
Continue the subset of cards that don't care if you connect with an opponent, but rather look to any combat damage dealt, so these become super effective: Five-Alarm Fire, Holy Avenger, Sword of Hours, Lost Jitte, Tamiyo, Field Researcher, and the infamous Umezawa's Jitte
Maybe someone wiped the board and you need to rebuild
Void Beckoner Like we mentioned above, ability counters are something to shout home about, but turning large creatures into value-level combat tricks through the addition of ability counter piles makes cards like Void Beckoner, an otherwise large-yet-unplayable creature, into an absolute MVP